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#1 31/03/08 4:49am

jfig111
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Registered: 29/10/07
Posts: 288

Super Smash PSP ~ Coming April 15th!

I started this project a while ago, and couldn't make proper AI.

I can now.


Details: 5 fight levels, 2 mini games.

You play as Victor, an alien entering a tournament to prove that even the small are tough. Fight 5 big baddies, each with special talents. LocoSmoko, Patapwn, Moovlin, Lazerio, and the almighty Tokeloke.

X to jump
Left/Right to move
Up for attack


Each stage will be decorated with the enemies habitat, and will have platforms to jump on, and potions to heal.

Get tough, brotha.


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#2 31/03/08 10:47am

Macaw!95
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From: The internet
Registered: 01/11/07
Posts: 249
Website

Re: Super Smash PSP ~ Coming April 15th!

oh so its just a moovlin


helmet
Ghost Leader Ready To Go
Panic at the disco gave me the ! XD

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#3 01/04/08 12:56am

Doublehawk
Moderator
From: Canada, eh?
Registered: 18/07/07
Posts: 250
Website

Re: Super Smash PSP ~ Coming April 15th!

Cool, looking forward to it smile


My signature? Tis a silly thing to read.

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#4 01/04/08 4:57am

jfig111
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Registered: 29/10/07
Posts: 288

Re: Super Smash PSP ~ Coming April 15th!

There is a demo out,
http://resiststorage.org/images/ssb4.swf


I will finish this, as you can see.


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#5 01/04/08 6:24pm

JaXeRiR
Elite Moderator
From: Teh Interwebz
Registered: 25/03/07
Posts: 1925
Website

Re: Super Smash PSP ~ Coming April 15th!

It looks cool! Keep it up!


[url=http://profile.mygamercard.net/JaX3RiR][img]http://card.mygamercard.net/nxe/JaX3RiR.png[/img][/url]

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#6 01/04/08 10:08pm

Alpha009
Edge
From: new york
Registered: 03/02/08
Posts: 1117

Re: Super Smash PSP ~ Coming April 15th!

can you please make patpwn a secret charecter? i love patapon!

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#7 02/04/08 4:43am

xvikingx
Regular Member
From: Faribault, MN
Registered: 19/02/08
Posts: 66

Re: Super Smash PSP ~ Coming April 15th!

looks fricken amazing


[img]http://s239.photobucket.com/albums/ff66/ZER0_G_xViKiNGx/new/cfw.jpg[/img]
[img]http://i183.photobucket.com/albums/x67/JaXeRiR/xvikingsig.gif[/img]

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#8 02/04/08 6:22am

jfig111
Addict
Registered: 29/10/07
Posts: 288

Re: Super Smash PSP ~ Coming April 15th!

New Beta: http://resiststorage.org/images/sbpsp7.swf



Includes Patapon Land, Kitrako's Castle, and a Balloon Burst Minigame!


The minigame can be played with two people as well, turn your psp sideways, have 1p racing for coins, 2p pressing the x button and blowing up the balloon!


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#9 02/04/08 1:43pm

69corvette
That one guy.
From: Not Palmdale, CA
Registered: 01/02/08
Posts: 280

Re: Super Smash PSP ~ Coming April 15th!

It's already becoming very repititive...
The AI is "if im not on him, get closer"...
They dont attack, in fact they turn around so they they're not even looking at you while you lose health...
I don't see whats so "fricken amazing".
Maybe if the enemy had an actual attack, and not just "if im toching you, you'll lose health".


[img]http://img221.imageshack.us/img221/8990/smallersigcopylb1.jpg[/img]

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#10 02/04/08 2:29pm

Dezerith
Moderator of Doom.
Registered: 27/07/07
Posts: 196
Website

Re: Super Smash PSP ~ Coming April 15th!

69corvette wrote:

It's already becoming very repititive...
The AI is "if im not on him, get closer"...
They dont attack, in fact they turn around so they they're not even looking at you while you lose health...
I don't see whats so "fricken amazing".
Maybe if the enemy had an actual attack, and not just "if im toching you, you'll lose health".

Hmm... you've got a point.

jfig: Make the bat animate so it looks like he's attacking you, and if you die, make the machine suit blow up or something big_smile


[img]http://i26.tinypic.com/28iys08.jpg[/img]
[img]http://www.resiststorage.org/images/blazebytedev53.png[/img]
[img]http://www.resiststorage.org/images/PSPflashForDezBzeByteDev4.png[/img]

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#11 02/04/08 3:11pm

sfc2000
PSP-RATOR <(@..@)>
Registered: 24/03/07
Posts: 1830

Re: Super Smash PSP ~ Coming April 15th!

jfig111 wrote:

New Beta: http://resiststorage.org/images/sbpsp7.swf



Includes Patapon Land, Kitrako's Castle, and a Balloon Burst Minigame!


The minigame can be played with two people as well, turn your psp sideways, have 1p racing for coins, 2p pressing the x button and blowing up the balloon!

cool nice flash game

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#12 02/04/08 4:55pm

jfig111
Addict
Registered: 29/10/07
Posts: 288

Re: Super Smash PSP ~ Coming April 15th!

69corvette wrote:

It's already becoming very repititive...
The AI is "if im not on him, get closer"...
They dont attack, in fact they turn around so they they're not even looking at you while you lose health...
I don't see whats so "fricken amazing".
Maybe if the enemy had an actual attack, and not just "if im toching you, you'll lose health".

1. I can't find another code that works, I've searched for so long for an AI that works with FLASH 5, AS 1. Feel free to find a code that works in LiveSwif and then post the source here.
2. The code would bog down on PSP, it would lag alot.
3. I never said "fricken amazing", did I. I'm just the only person who got up and actually tryed to finish this.
4. What do you want them to do? Shoot bullets? Okay... Then you feel free to do that, because I can't get it to work, and if you make more than 3 moving objects in LiveSwif, they LAG on PSP.

At the moment, SSB PSP does NOT lag on PSP. I WANT to KEEP it that WAY.


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#13 02/04/08 5:15pm

Dezerith
Moderator of Doom.
Registered: 27/07/07
Posts: 196
Website

Re: Super Smash PSP ~ Coming April 15th!

jfig111 wrote:

69corvette wrote:

It's already becoming very repititive...
The AI is "if im not on him, get closer"...
They dont attack, in fact they turn around so they they're not even looking at you while you lose health...
I don't see whats so "fricken amazing".
Maybe if the enemy had an actual attack, and not just "if im toching you, you'll lose health".

1. I can't find another code that works, I've searched for so long for an AI that works with FLASH 5, AS 1. Feel free to find a code that works in LiveSwif and then post the source here.
2. The code would bog down on PSP, it would lag alot.
3. I never said "fricken amazing", did I. I'm just the only person who got up and actually tryed to finish this.
4. What do you want them to do? Shoot bullets? Okay... Then you feel free to do that, because I can't get it to work, and if you make more than 3 moving objects in LiveSwif, they LAG on PSP.

At the moment, SSB PSP does NOT lag on PSP. I WANT to KEEP it that WAY.

*cough*

Well said...

*cough*


[img]http://i26.tinypic.com/28iys08.jpg[/img]
[img]http://www.resiststorage.org/images/blazebytedev53.png[/img]
[img]http://www.resiststorage.org/images/PSPflashForDezBzeByteDev4.png[/img]

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#14 02/04/08 6:46pm

Macaw!95
Addict
From: The internet
Registered: 01/11/07
Posts: 249
Website

Re: Super Smash PSP ~ Coming April 15th!

make small (unseen) dots around the player then make an ai hittest if it touches the player set a timer once time runs out run attack animation and if they are still touching then player loses health


helmet
Ghost Leader Ready To Go
Panic at the disco gave me the ! XD

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#15 02/04/08 6:56pm

Dezerith
Moderator of Doom.
Registered: 27/07/07
Posts: 196
Website

Re: Super Smash PSP ~ Coming April 15th!

Macaw!95 wrote:

make small (unseen) dots around the player then make an ai hittest if it touches the player set a timer once time runs out run attack animation and if they are still touching then player loses health

Good idea...


[img]http://i26.tinypic.com/28iys08.jpg[/img]
[img]http://www.resiststorage.org/images/blazebytedev53.png[/img]
[img]http://www.resiststorage.org/images/PSPflashForDezBzeByteDev4.png[/img]

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#16 03/04/08 2:25am

69corvette
That one guy.
From: Not Palmdale, CA
Registered: 01/02/08
Posts: 280

Re: Super Smash PSP ~ Coming April 15th!

all i have to say jfig is
spend some time looking at the comments around mine and maybe you will see what some of my points were made at...

and btw maybe you're the only person who got up and finished it
because you S-T-A-R-T-E-D this "project"...(hint hint, I think it was one of your first posts.)


[img]http://img221.imageshack.us/img221/8990/smallersigcopylb1.jpg[/img]

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#17 03/04/08 4:58am

jfig111
Addict
Registered: 29/10/07
Posts: 288

Re: Super Smash PSP ~ Coming April 15th!

Everybody said it was impossible, would lag, etc.


Btw, could you give a link to the bmx game tutorial? I wanted to make something like that.


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#18 03/04/08 11:20am

Macaw!95
Addict
From: The internet
Registered: 01/11/07
Posts: 249
Website

Re: Super Smash PSP ~ Coming April 15th!

69corvette wrote:

all i have to say jfig is
spend some time looking at the comments around mine and maybe you will see what some of my points were made at...

and btw maybe you're the only person who got up and finished it
because you S-T-A-R-T-E-D this "project"...(hint hint, I think it was one of your first posts.)

it was his first post


helmet
Ghost Leader Ready To Go
Panic at the disco gave me the ! XD

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#19 04/04/08 12:39am

Macaw!95
Addict
From: The internet
Registered: 01/11/07
Posts: 249
Website

Re: Super Smash PSP ~ Coming April 15th!

wow i just played it it is equal to the moovlins. average nothing amazing or even good very boring and frustrating with all the glitches like no 1p ballon burst and when you jump the explosion happens on the ground


helmet
Ghost Leader Ready To Go
Panic at the disco gave me the ! XD

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#20 04/04/08 6:02pm

jfig111
Addict
Registered: 29/10/07
Posts: 288

Re: Super Smash PSP ~ Coming April 15th!

Macaw!95 wrote:

wow i just played it it is equal to the moovlins. average nothing amazing or even good very boring and frustrating with all the glitches like no 1p ballon burst and when you jump the explosion happens on the ground

1. It's still in beta, or demo form.

2. You must really suck at games then....

3. There is 1p balloon burst in the FINAL version.

4. hmm

5. It's actually really simple to play, everybody on Blazebyte has beaten it with out having their bomb go everywhere....

6. Actually, it's meant for PSP. Not PC so much... That's probably why you can't beat it, the control scheme is odd (For PC, NOT PSP).

7. Nobody here has finished something that has so much action. Hell, I don't think anybody here has finished a platform type game.


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#21 04/04/08 6:43pm

rollinroll
Moderator
Registered: 23/10/06
Posts: 1890

Re: Super Smash PSP ~ Coming April 15th!

Some glitches.

1. Explosions happens on the ground.
2. You can move out of the stage in the balloon burst minigame.

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#22 04/04/08 6:58pm

Macaw!95
Addict
From: The internet
Registered: 01/11/07
Posts: 249
Website

Re: Super Smash PSP ~ Coming April 15th!

ummmm....
i did beat it the first time i played it
and falldown is much better


helmet
Ghost Leader Ready To Go
Panic at the disco gave me the ! XD

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#23 04/04/08 9:00pm

FoShizzle
Regular Member
Registered: 23/09/07
Posts: 34

Re: Super Smash PSP ~ Coming April 15th!

you should make a function to block an attack. Or a different attack


3.71 M33-3

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#24 04/04/08 9:03pm

jfig111
Addict
Registered: 29/10/07
Posts: 288

Re: Super Smash PSP ~ Coming April 15th!

It seems that everybody is forgetting this is for PSP.


I can make a shield though, lasts for 3 seconds.


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#25 04/04/08 9:10pm

Alpha009
Edge
From: new york
Registered: 03/02/08
Posts: 1117

Re: Super Smash PSP ~ Coming April 15th!

name of site:PSP FLASH GAMING, NOT PC FLASH GAMING.jfig is right. though it may not be great the projects hes starting are being finished.and they're flash games,they cant have many things.chill guys mkay?

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