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- » [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
#1 10/05/08 4:29am
- jfig111
- Addict
- Registered: 29/10/07
- Posts: 288
[New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Yup, it's in alpha, but it's been a smooth road developing it.
Features:
-Game Loading and Saving, at each check point you will get a password, so next time you start up the game, you can start from that point.
-Turn Battles and Live Combat.
-Slick animations and better engine.
-Nice Storyline
New Alpha:
-Sony Terrorist Group Cutscene
-Hacked Computer Cutscene
-Timed Battle (Sort of like Pokemon) with Idiotic Beaver Guy.
-Saving Point with Code, write it down, refresh the page and try it out!
-Sound Glitches fixed
This is more of an RPG, but it's coming along very well since I now have Flash MX 2004, and I can add features I've been dying to add in other games, like game loading and animated walking.
New Alpha:
http://www.resiststorage.org/images/eh965.swf
Also, for developers wanting to fool around with it a bit, add stuff, I dunno...
Here's the FLA Source Code:
http://www.resiststorage.org/images/shyguy3.fla
Should be finished before September.
Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.
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#2 10/05/08 6:11am
- rollinroll
- Moderator
- Registered: 23/10/06
- Posts: 1890
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
FUCKING NICE!!!!!!!!
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#3 10/05/08 7:14am
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Really cool. The battle system isn't the best, you should make it so that the attacks can miss, and maybe two attacks, the other doesn't do so much damage but it hits almost every time and another attack that does super damage but misses most of the time lol.
[url=http://profile.mygamercard.net/JaX3RiR][img]http://card.mygamercard.net/nxe/JaX3RiR.png[/img][/url]
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#4 10/05/08 8:40am
- yotonah
- Moderator
- From: nottingham
- Registered: 12/02/08
- Posts: 410
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
and animations for the attacks!
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#5 10/05/08 8:59am
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Awesome. But yeah, make the battle scenes a bit better. And maybe add some animations for attacking?
[img]http://i26.tinypic.com/28iys08.jpg[/img]
[img]http://www.resiststorage.org/images/blazebytedev53.png[/img]
[img]http://www.resiststorage.org/images/PSPflashForDezBzeByteDev4.png[/img]
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#6 10/05/08 2:39pm
- 69corvette
- That one guy.
- From: Not Palmdale, CA
- Registered: 01/02/08
- Posts: 281
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Is that the Back to the Future theme I hear?
[img]http://img221.imageshack.us/img221/8990/smallersigcopylb1.jpg[/img]
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#7 10/05/08 3:07pm
- jfig111
- Addict
- Registered: 29/10/07
- Posts: 288
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
JaXeRiR wrote:
Really cool. The battle system isn't the best, you should make it so that the attacks can miss, and maybe two attacks, the other doesn't do so much damage but it hits almost every time and another attack that does super damage but misses most of the time lol.
I whipped the battle system up really quickly, I will probably remake it to it looks nicer.
I could add attacking scenes, and then for the end of the beaver scene:
_root.ur-=Number of health;
Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.
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#8 10/05/08 3:08pm
- jfig111
- Addict
- Registered: 29/10/07
- Posts: 288
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Yup, it's back to the future.
If you don't want to play the whole game and just test the load feature, type in:
12beav45 in the load game place.
Although, in future when the game is complete, I ask you not to share the codes for loading as it spoils gameplay.
Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.
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#9 10/05/08 9:15pm
- brucesmall
- Member
- Registered: 18/02/08
- Posts: 13
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Wow, that was good. I like that background but what is going to take u so long. And ah, you have the talent to make a Sonic,Mario, or make a sidescrolling God of War,or GTA. These aren't request but a compiment. But would u think about it.
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#10 10/05/08 9:26pm
- Doublehawk
- Moderator
- From: Canada, eh?
- Registered: 18/07/07
- Posts: 253
- Website
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
God of War and GTA on PSP using flash? Pretty much impossible, considering how fast the PSP runs out of memory..
My signature? Tis a silly thing to read.
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#11 10/05/08 9:28pm
- jfig111
- Addict
- Registered: 29/10/07
- Posts: 288
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Doublehawk wrote:
God of War and GTA on PSP using flash? Pretty much impossible, considering how fast the PSP runs out of memory..
Not impossible, but it would be kinda crappy for GoW.
I have yet to find GoW sprites, I know they have 2d ones since they released a GoW Mini game for celephone.
Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.
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#12 10/05/08 11:10pm
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
make a stickman that overdoses on aspirin!!!!!!
I'm Infinite.
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#13 10/05/08 11:11pm
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
shadow47 wrote:
make a stickman that overdoses on aspirin!!!!!!
....and becomes his sidekick!
I'm Infinite.
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#14 11/05/08 10:54pm
- brucesmall
- Member
- Registered: 18/02/08
- Posts: 13
Re: [New Alpha] For Super ShyGuy Universe, Battle System, Cutscenes, etc.
Ok what about Sonic or zelda
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