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#1 02/03/08 4:26pm
Starfield
[img]http://i26.tinypic.com/28iys08.jpg[/img]
[img]http://www.resiststorage.org/images/blazebytedev53.png[/img]
[img]http://www.resiststorage.org/images/PSPflashForDezBzeByteDev4.png[/img]
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#2 02/03/08 4:40pm
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: Starfield
it works slow on my psp
I'm Infinite.
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#3 02/03/08 6:33pm
Re: Starfield
I know, I'm in the process of fixing that.
[img]http://i26.tinypic.com/28iys08.jpg[/img]
[img]http://www.resiststorage.org/images/blazebytedev53.png[/img]
[img]http://www.resiststorage.org/images/PSPflashForDezBzeByteDev4.png[/img]
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#4 02/03/08 8:46pm
Re: Starfield
Too many calculations. If its pure api then it will be slow.
[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]
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#5 15/03/08 9:34pm
Re: Starfield
I made one! It's much simpler I didn't do much work on this, but in theory it should run fine on a PSP, I haven't tested it though....
Go see my starfield
It doesn't use pure API to generate the stars so it uses less CPU.
[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]
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#6 16/03/08 11:56am
Re: Starfield
That's awesome! It's ten times better than mine...
[img]http://i26.tinypic.com/28iys08.jpg[/img]
[img]http://www.resiststorage.org/images/blazebytedev53.png[/img]
[img]http://www.resiststorage.org/images/PSPflashForDezBzeByteDev4.png[/img]
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