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#26 11/05/09 11:32am
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: Calamity RPG - character art
It is separate battle-mode, like FF. I try to keep simple, so I could get the game finished. Chrono trigger's battle is very complicated, because you have to be aware of enemy's and player's location.
TNL81291, you know, those moments in Link's Awakening was exactly what I meant! - Now that you mentioned it, that is exactly where that inspiration came from. But, there probably won't be any swimming.
Calamity RPG status: Back on track. Wonder where it leads.
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#27 11/05/09 11:35am
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: Calamity RPG - character art
Scrolling is _very_ heavy - and removing it is not that big of a loss. Looking forward to see your stuff!
Calamity RPG status: Back on track. Wonder where it leads.
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#28 12/05/09 12:44am
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: Calamity RPG - character art
this looks like its gonna be a b!tch of project to make, but you enthusiasm is there. i hope to see a finished project
also, your "3D rendered" sprites on your first post look good enough to be Nintendo DS graphics xD
I'm Infinite.
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#29 12/05/09 2:20am
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: Calamity RPG - character art
No development has been so much fun!
Calamity RPG status: Back on track. Wonder where it leads.
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#30 12/05/09 2:48am
- TNL81291
- Regular Member
- From: Moreno Valley, CA
- Registered: 23/06/08
- Posts: 35
Re: Calamity RPG - character art
Oh gosh, these two projects along with Crystalis are being very highly anticipated by moi! 8D
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#31 12/05/09 5:31am
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: Calamity RPG - character art
Development goes well. Battle system is now fully working, now I only need to make more complex A.I and graphics for enemies. After this I'll go back to worldmap to make battle-triggers work!
Screenshots from battle, with demo-enemy and backdrop.
Do you think that battle looks interesting enough at this stage of development? There is also "Search" and "Item" commands available. By searching, player can find AP-bonus, ammo or potions from the battleground.
EDIT: Can anyone tell me a reason why I cannot put any links in this message? It is annoying.
Last edited by HankJFox (12/05/09 5:33am)
Calamity RPG status: Back on track. Wonder where it leads.
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#32 12/05/09 7:07am
- TNL81291
- Regular Member
- From: Moreno Valley, CA
- Registered: 23/06/08
- Posts: 35
Re: Calamity RPG - character art
I wish, I definitely want to see your progress...
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#33 12/05/09 7:29am
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: Calamity RPG - character art
Mods, someone - help. It says:
"Forbidden
You don't have permission to access /forum/post.php on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request. "
- and only when I wan't to put some links in the message...
Calamity RPG status: Back on track. Wonder where it leads.
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