You are not logged in.
Announcement
#26 24/04/09 11:51pm
- TNL81291
- Regular Member
- From: Moreno Valley, CA
- Registered: 23/06/08
- Posts: 35
Re: [BETA] Tenebra Crystallis
Just don't rush or anything, put quality above all else! Kinda obvious, but I just thought I'd act like I'm doing something.
Offline
#27 25/04/09 12:21pm
- alfarts
- Hardcore Member
- Registered: 27/01/08
- Posts: 180
Re: [BETA] Tenebra Crystallis
i want to play this badly... download link, please. i need this....
HERE ARE SOME OF MY VIDEO GAME ACHEIVEMENTS:
Beat Thrillville off the Rails (PSP), Class A car license on Burnout Paradise (PS3) and 12 gold medals out of 13 on wipEout purE (PSP)
those are some of my acheivements in playing video games.
Offline
#28 27/04/09 12:01am
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: [BETA] Tenebra Crystallis
ok sorry for the super delay, friday i had a formal event, yesterday i was so tired.
and today I'm still putting stuff to the beta, so its not that lame =/
expect its release by late monday.
again I apologise =/
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
Offline
#29 27/04/09 2:23pm
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: [BETA] Tenebra Crystallis
So you are planning on releasing another beta today? - Could you please upload it to another server than that spam-something, cause it does not work in Japan where I live. I've tried on couple of machines...
I'm looking forward to it. I've been quite busy making another RPG myself. Name hints that you've had some inspiration from FFXIII, am I right?
Flash-scene doesn't have that many good RPG's any ways, so new ones are always good news. Only one I've ever considered worth anything is Murloc, which is awesome.
Calamity RPG status: Back on track. Wonder where it leads.
Offline
#30 27/04/09 10:09pm
- alfarts
- Hardcore Member
- Registered: 27/01/08
- Posts: 180
Re: [BETA] Tenebra Crystallis
i really want to play it.. when it get fixed do us a favor and give us a real link. ill test for anymore bugs.
HERE ARE SOME OF MY VIDEO GAME ACHEIVEMENTS:
Beat Thrillville off the Rails (PSP), Class A car license on Burnout Paradise (PS3) and 12 gold medals out of 13 on wipEout purE (PSP)
those are some of my acheivements in playing video games.
Offline
#31 28/04/09 2:18am
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: [BETA] Tenebra Crystallis
ok beta 2.0 is up.
Im seeing that the page took too long to load on my psp, so maybe its best to get on your computer, download it and then test it on your psp, i'll post the download link too
Last edited by tenjimaru (28/04/09 3:01am)
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
Offline
#32 28/04/09 2:31am
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: [BETA] Tenebra Crystallis
umm...i keep getting a memory problem when i go to YouShare.
you should try Sendspace
or FilesTube.
EDIT
-------------------
i dont have a PC at the moment
Last edited by Scruffy15 (28/04/09 2:33am)
I'm Infinite.
Offline
#33 28/04/09 2:37am
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: [BETA] Tenebra Crystallis
ok you guys hold on, srew youshare!!
im getting dropbox, so the beta will be delayed a lil more =/
Last edited by tenjimaru (28/04/09 2:59am)
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
Offline
#34 28/04/09 3:54am
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: [BETA] Tenebra Crystallis
Enjoy!
Beta Download
Tenebra Crystallis Beta 2.0
Note: the monster will respawn automatically or after leaving and REentering the area
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
Offline
#35 28/04/09 5:57am
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: [BETA] Tenebra Crystallis
Alright, you got it released! I guess you would like to hear some opinions?
I see you've already created working walkabout engine, which seems to work very well! I like the quick-menu in the battle, but some visual feedback from the enemy would be nice. But basically game jumps very well between two engines and I can see lot of things that could be done with these two. What sort of other actions you are planning for battle?
I'm a graphic designer, so beta's art is the biggest issue for me. I personally would suggest using only pixel-based graphics and some well thought and developed sprites, instead of mixing bitmaps and vectors. I never bother to play more than couple of seconds if game has quickly done visuals, even if the gameplay was solid gold.
These assets are meant for prototyping, exactly for game betas when dev's are supposed to spend more time with gameplay than visuals. Graphics are free to use and are actually quite cool. Fits for RPG's.
http://lostgarden.com/2007/05/dancs-mir … -game.html
Consistent palette is one of the keys to great ingame art. If you want to do all graphics by yourself, I suggest opening some screenshots of one similar title in photoshop and borrowing the palette from those screenshots. When you learn more about graphic designin, you will automatically start to create consistent palettes. Same goes for in-game GUI's. In professional game development, people always takes defining titles of the genre as base for GUI design. Mimic and make it better.
It is great to see someone else working on RPG's, I love that genre and I would love to see RPG that takes PSP flash to the max. I'm looking forward for this going alpha or gold and in the meantime, good luck with coding!
Edit: sorry for bad spelling...
Last edited by HankJFox (28/04/09 9:43am)
Calamity RPG status: Back on track. Wonder where it leads.
Offline
#36 28/04/09 8:45am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: [BETA] Tenebra Crystallis
I found a glitch!
If you stay at the edge of a map, you glitch up and spasm onto other maps! Do you use hitTest boxes? If you do, try codes like (on the player):
if(_y>270) {
_root.nextFrame();
this._y = 20;
}
Anyway, nice game! Oooh! mystery man!
Mystery men are awesome!
Oh, and I wrote this with my PSP... took so long.
Last edited by shinsukeito (29/04/09 5:37am)
Offline
#37 28/04/09 12:28pm
- HankJFox
- Hardcore Member
- Registered: 21/04/09
- Posts: 117
Re: [BETA] Tenebra Crystallis
I tested it with psp and it runs pretty smooth. Congrats.
Calamity RPG status: Back on track. Wonder where it leads.
Offline
#38 28/04/09 7:50pm
- alfarts
- Hardcore Member
- Registered: 27/01/08
- Posts: 180
Re: [BETA] Tenebra Crystallis
great.. i hope a real non beta comes soon.
HERE ARE SOME OF MY VIDEO GAME ACHEIVEMENTS:
Beat Thrillville off the Rails (PSP), Class A car license on Burnout Paradise (PS3) and 12 gold medals out of 13 on wipEout purE (PSP)
those are some of my acheivements in playing video games.
Offline
#39 28/04/09 11:06pm
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: [BETA] Tenebra Crystallis
@shinsukeito: thanks, i was trying to figure that out, ill test the code you posted.
and thanks for the support everyone is giving.
----
about the sprites and tileSets, im currenlty working on a tileSet, battle backgrouns Set and the rest of the Sprites.
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
Offline
#40 29/04/09 5:36am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: [BETA] Tenebra Crystallis
Argh crap. I stuffed it.
It's actually _y not _x. (I changed it now.)
Sorry and good luck!
Offline
#41 29/04/09 11:44pm
- alfarts
- Hardcore Member
- Registered: 27/01/08
- Posts: 180
Re: [BETA] Tenebra Crystallis
thx.
beta is great. nice rpg unlike some that dont fit my style, im not really into rpgs, but this one should change my mind.
HERE ARE SOME OF MY VIDEO GAME ACHEIVEMENTS:
Beat Thrillville off the Rails (PSP), Class A car license on Burnout Paradise (PS3) and 12 gold medals out of 13 on wipEout purE (PSP)
those are some of my acheivements in playing video games.
Offline
#42 09/05/09 12:28am
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: [BETA] Tenebra Crystallis
ok i havent had time to do changes to the beta, im currently working on the sprites and tilesets.
but today i went and looked at the beta and saw that theres a glitch, if your HP reaches 0 it just gets stuck there, you cant atk or go to the game over screen...
im currently looking on this glitch, idk how long it will take for another beta to be released, but i'll let you guys know Once its ready
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
Offline
#43 09/05/09 12:49am
- alfarts
- Hardcore Member
- Registered: 27/01/08
- Posts: 180
Re: [BETA] Tenebra Crystallis
does the psp glitch or the game itself?
HERE ARE SOME OF MY VIDEO GAME ACHEIVEMENTS:
Beat Thrillville off the Rails (PSP), Class A car license on Burnout Paradise (PS3) and 12 gold medals out of 13 on wipEout purE (PSP)
those are some of my acheivements in playing video games.
Offline
#44 09/05/09 4:31am
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: [BETA] Tenebra Crystallis
the game, i checked on my pc... =/
i just got time to get on and im gona fix it, so ill update it on my dropbox as soon as its fix
EDIT
All Glitches found are Fixed! (Map Spawn Glitch & No-Game Over Glitch)
Last edited by tenjimaru (09/05/09 5:40am)
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
Offline