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#1 15/04/09 7:08am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
New and Improved, Hamburger Dodge!
Sup everybody, don't know if you remember hamburger dodge(my game), but I have improved it. It is now called Fireball dodge because, well, why would you want to dodge hamburgers? They're so awesome!
Anyway, i checked it on my psp now, (I got flash player on it, WOOHOO) and it works just fine. Hopefully you'll all enjoy it.
Also, if there are any bugs, please reply. I am also open for any constructive criticism.
Crap, nearly forgot the link:
http://spamtheweb.com/ul/upload/190409/ … ng_RPG.swf
(Right Click, Save Target As)
-EDIT
ARGH, instructions, instructions. Forgot it!
D-Pad = Move Left, Right and Jump
-Collect Coins
-Dodge Fireballs
Post # 2 from http://www.pspflashgaming.com/forum/vie … hp?id=1653
Okay, Jfig (in New and Improved, Hamburger Dodge!) said if i made Hamburger Dodge into a platformer, it'd lag.
And guess what? He was right.
Do you guys know how to lag-free games? I need help.
Here is the swf if anyone wants a test. (Or a sneak-peek if you want to call it!)
http://spamtheweb.com/ul/upload/190409/ … ng_RPG.swf
Last edited by shinsukeito (15/04/09 7:11am)
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#2 15/04/09 1:13pm
- lilmb
- Serious Addict
- From: Latvia
- Registered: 22/06/08
- Posts: 305
Re: New and Improved, Hamburger Dodge!
Nice game!
+simple
+cool graphics
-score shows zero if you lose
-maybe some other stuff could fall down
My highscore 86
Last edited by lilmb (15/04/09 1:20pm)
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#3 15/04/09 11:44pm
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
Thanks for the feedback, lilmb! - edited (thought it was limb, sorry!)
Updates on this version:
-Fixed end score
-Added a picture of the guy burnt at the end
-Added health
-Hearts fall every so often
http://spamtheweb.com/ul/upload/160409/ … atform.swf
(Right Click and, well you know)
EDIT-
Oh yeah, if you didn't know, you can travel through either side of the game to get to the other side.
Last edited by shinsukeito (15/04/09 11:46pm)
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#4 16/04/09 12:38am
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: New and Improved, Hamburger Dodge!
nice, buut
i woulda loved to dodged hamburgers.
I'm Infinite.
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#6 16/04/09 4:52am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
Due to popular demand, I am releasing a Hamburger version!
This one also has music! Made by me. So it's pretty bad.
http://spamtheweb.com/ul/upload/160409/ … _Dodge.swf
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#7 16/04/09 5:01am
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: New and Improved, Hamburger Dodge!
I love it! <3
the music makes it very enjoyable!
[i] Tenebra Crystallis.. Released!
Portable Fishing 2012 Released!
Find Them In The 'Flash Games' Section of The Forums[/i]
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#8 16/04/09 5:02am
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: New and Improved, Hamburger Dodge!
tenjimaru
i totally agree with you.
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#9 16/04/09 5:03am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
Thanks alot! I updated so now you become fat when you die.
http://spamtheweb.com/ul/upload/160409/ … _Dodge.swf
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#10 16/04/09 5:08am
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: New and Improved, Hamburger Dodge!
its a kool effect, so you dont get burnt by hamburgers when you die =P
but nice game, i find it addicting
I'm Infinite.
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#11 16/04/09 11:46pm
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
Nah, actually the beef patty is on fire, that's why you get burnt.
lol Just kidding.
my highscore is 122.
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#12 17/04/09 12:23am
Re: New and Improved, Hamburger Dodge!
lmao awesome!!! very high quality for psp flash!!! simple fun awesomeness!! this needs to be added to the site!!! 10.557/10
[b]OBEY[/b]
MINECRAFT. Hit me up if you wanna play [:
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#13 17/04/09 12:26am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
Lol wow thanks a lot!
Do submissions work now?
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#14 17/04/09 12:34am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
Sorry for double post but this is the FINAL VERSION. woot!
http://spamtheweb.com/ul/upload/170409/ … _Dodge.swf
Updates-
-X to jump now.
-The outline of the heart remains if you lose health.
Last edited by shinsukeito (17/04/09 12:36am)
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#15 17/04/09 12:42am
- TNL81291
- Regular Member
- From: Moreno Valley, CA
- Registered: 23/06/08
- Posts: 35
Re: New and Improved, Hamburger Dodge!
71 >_<
Well, it's very fun, it's perfect for what it is (simple). Nice visuals and even sound XD
Would make an excellent mini-game, but that's just me and my habit of thinking big. 10/10
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#16 17/04/09 12:53am
- TNL81291
- Regular Member
- From: Moreno Valley, CA
- Registered: 23/06/08
- Posts: 35
Re: New and Improved, Hamburger Dodge!
I didn't think jumping would actually help in this game, but I managed to get my score up to 80. Speaking of jumping, you should make a platformer with these visuals and music style
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#17 17/04/09 1:51am
Re: New and Improved, Hamburger Dodge!
i agree with dood above^ i love the retro 8 bit visual style. and the music is very catchy. can we expect a kickass platformer in the near future? im not sure if submissions are working...
high score:76
Last edited by joker (17/04/09 1:58am)
[b]OBEY[/b]
MINECRAFT. Hit me up if you wanna play [:
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#18 17/04/09 4:33am
- jfig112
- Hardcore Member
- Registered: 20/01/09
- Posts: 119
Re: New and Improved, Hamburger Dodge!
Works great, you need to slow down the burgers. It seems impossible to get out of the way of them fast enough before they hit you around _y 200.
Jumping is a bit useless, and the music is ear wrenchingly bad.
You also should add more modes to it... like a sudden death mode, or where you get to drop hamburgers on a guy, maybe more...
You are pretty limited to what you have in resources, it will start to lag if you made a platformer or side-scroller out of this.
7.9/10
[img]http://jfig111.hostrator.com/zamg.PNG[/img]
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#19 17/04/09 8:46am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
jfig112 wrote:
Works great, you need to slow down the burgers. It seems impossible to get out of the way of them fast enough before they hit you around _y 200.
Ok I might change that.
jfig112 wrote:
Jumping is a bit useless,
Yeh, i guess.
jfig112 wrote:
and the music is ear wrenchingly bad.
I know, can't believe Ten and Scruffy think it's enjoyable. No offense, im not trying to say you guys have a bad taste in music or anything.
jfig112 wrote:
You also should add more modes to it... like a sudden death mode, or where you get to drop hamburgers on a guy, maybe more...
Modes? Good Idea!
jfig112 wrote:
You are pretty limited to what you have in resources, it will start to lag if you made a platformer or side-scroller out of this.
Oh, i will try to make a scrolling platformer anyway.
jfig112 wrote:
7.9/10
Thanks for your great, detailed feedback, Jfig! Thanks a lot!
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#20 17/04/09 10:26am
- yotonah
- Moderator
- From: nottingham
- Registered: 12/02/08
- Posts: 410
Re: New and Improved, Hamburger Dodge!
really? i like the music. or at least, i think it makes it alot more enjoyable to have the music there, as opposed to silence...
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#21 17/04/09 3:37pm
#22 18/04/09 12:37am
- shinsukeito
- The Explorer
- From: Bloody Australia.
- Registered: 23/09/08
- Posts: 607
Re: New and Improved, Hamburger Dodge!
yotonah wrote:
really? i like the music. or at least, i think it makes it alot more enjoyable to have the music there, as opposed to silence...
I see what you mean, yotonah.
davros13 wrote:
Its just a rip off of Boulder Dash so I don't really care for it.
Do you think? What can i do to make it not a rip-off? No 8-bit style?
See, i'm leaning both ways. Most people think the retro 8-bit is awesome, but the rip-off idea, i dunno, but it just overpowers it kinda. I mean i dont really wanna copy someone else's work, you know?
Last edited by shinsukeito (18/04/09 12:41am)
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#23 18/04/09 1:31am
- Scruffy15
- Anti-Christ
- From: Facing The Plastic
- Registered: 07/01/08
- Posts: 871
Re: New and Improved, Hamburger Dodge!
its not a rip off, its an improvement, like guitar hero and rockband, or american idol and canadian idol, edmonton oilers bnd calagary flames. they were improved versions (gh is better than rockband bad example)
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#24 18/04/09 2:40am
- alfarts
- Hardcore Member
- Registered: 27/01/08
- Posts: 180
Re: New and Improved, Hamburger Dodge!
i love hamburger dodge! but 1 thing could be done to make this game better..
u could have 20 hamburgers all going in the same direction all at once. itd be more fun that way.
HERE ARE SOME OF MY VIDEO GAME ACHEIVEMENTS:
Beat Thrillville off the Rails (PSP), Class A car license on Burnout Paradise (PS3) and 12 gold medals out of 13 on wipEout purE (PSP)
those are some of my acheivements in playing video games.
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#25 18/04/09 2:46am
- jfig112
- Hardcore Member
- Registered: 20/01/09
- Posts: 119
Re: New and Improved, Hamburger Dodge!
davros13 wrote:
Its just a rip off of Boulder Dash so I don't really care for it.
It's much better than Boulder Dash. Much, much better.
What program did you use to make it? CS3? MX? Pro 8?
[img]http://jfig111.hostrator.com/zamg.PNG[/img]
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