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#1 22/01/09 12:21am

jfig112
Hardcore Member
Registered: 20/01/09
Posts: 119

[IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

http://jfig111.hostrator.com/pokemon.swf

It's still a concept, but here's the catch.

You'll be able to do everything that you can in a real Pokemon game, except...

-Save/Load
-Catch Pokemon
-Collect money
-TM's and HM's
-Only 2 Pokemon at a time

Otherwise, it's pretty much the same.

I also plan on adding new features, like:

-Custom Pokemon Gear
-Remixed Music
-Enemies that drop items
-Super Pokemon Fights: Actually get to control pokemon pitted against another pokemon (like smash bros or some fighting thing)

Like it or hate it, if you haven't played Pokemon before....


DO NOT BOTHER WRITING AN INSULT OR COMMENT

If you don't like the gameplay, tell Nintendo, not me.


[img]http://jfig111.hostrator.com/zamg.PNG[/img]

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#2 22/01/09 1:33am

fredbobjoe66
Addict
From: a city
Registered: 09/01/09
Posts: 200

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

one suggestion... a run option durin battle... other than that nice job... keep it up


[color=#FF0000]the cake is a [b]lie[/b][/color]
look me up on youtube: 6zook6 or ReconditeRetinue

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#3 22/01/09 6:23am

davros13
Serious Addict
From: in my location
Registered: 01/06/08
Posts: 438
Website

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

I like it (;
Some nice coding in it!!


[img]http://i42.tinypic.com/5vd3cy.png[/img]

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#4 23/01/09 11:16pm

Scruffy15
Anti-Christ
From: Facing The Plastic
Registered: 07/01/08
Posts: 871

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

it made me laugh when u talk to the guy with glasses"this is LIKE pokemon, but theres no useable pokeballs" LOL other than that, good job


I'm Infinite.

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#5 28/03/09 1:40am

nothing
Moderator
Registered: 21/03/08
Posts: 389

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

It's pretty win. I enjoyed the demo.


[url=http://pspflashgaming.com/forum/viewtopic.php?id=1078]BioShock[/url] PSP|fPS-Factor Released|[url=http://www.p22server.hostwq.net/index.html]p22 Center[/url]

I'm starting p22 again.

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#6 29/04/09 11:26pm

HankJFox
Hardcore Member
Registered: 21/04/09
Posts: 117

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

Alright. Looks nice smile - make your main character move a bit faster - and check colours of GUI from the original pokemon, it makes it look 50% more professional. Looking forward to see where you can take this!


Calamity RPG status: Back on track. Wonder where it leads.

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#7 29/04/09 11:34pm

Scruffy15
Anti-Christ
From: Facing The Plastic
Registered: 07/01/08
Posts: 871

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

HankJFox wrote:

Alright. Looks nice smile - make your main character move a bit faster - and check colours of GUI from the original pokemon, it makes it look 50% more professional. Looking forward to see where you can take this!

sorry HankJFox, but this topic is dead.


I'm Infinite.

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#8 30/04/09 12:45am

HankJFox
Hardcore Member
Registered: 21/04/09
Posts: 117

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

Really? On this site's activity scale there is no reason to kill topics, I think smile


Calamity RPG status: Back on track. Wonder where it leads.

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#9 30/04/09 1:28am

alfarts
Hardcore Member
Registered: 27/01/08
Posts: 180

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

i love this...
"there are no useable pokeballs" and the ai in my first battle only used flail i kille him like a snap


HERE ARE SOME OF MY VIDEO GAME ACHEIVEMENTS:
Beat Thrillville off the Rails (PSP), Class A car license on Burnout Paradise (PS3) and 12 gold medals out of 13 on wipEout purE (PSP)
those are some of my acheivements in playing video games.
shakehead smile big_smile big_smile cheer

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#10 02/05/09 10:25pm

Breakeraj
Addict
Registered: 19/02/08
Posts: 240

Re: [IN DEVELOPMENT + ALPHA] PSPokemon: First flash Pokemon port to PSP

Maybe you could have a separate file which holds all the Data such as level, where you last saved, ect. And when you start the game, you could just press continue.

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