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#1 09/07/08 8:26pm
- mental_atom
- Regular Member
- Registered: 11/06/08
- Posts: 64
- Website
self written battle script
a scene testing a system of battling in a game. it is all self coded
http://www.resiststorage.org/images/fightscript72.swf
whaddya think?
Last edited by mental_atom (09/07/08 8:27pm)
[img]http://i25.tinypic.com/n4wlcm.jpg[/img]
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#2 09/07/08 9:38pm
- tenjimaru
- Moderator
- From: SD-CA
- Registered: 30/03/08
- Posts: 679
Re: self written battle script
what do you mean by self coded?
lol
its ok, the AS. hope you put it to good use
Last edited by tenjimaru (09/07/08 9:41pm)
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#3 09/07/08 9:42pm
- 69corvette
- That one guy.
- From: Not Palmdale, CA
- Registered: 01/02/08
- Posts: 281
Re: self written battle script
Umm... it's kinda like something jfig would use. I guess it's ok if you need something simple. Are you just doing something like random damage i.e.(health -= Math.Random()*10) or is there an equation for the attack damage?
[img]http://img221.imageshack.us/img221/8990/smallersigcopylb1.jpg[/img]
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#4 10/07/08 3:19pm
- mental_atom
- Regular Member
- Registered: 11/06/08
- Posts: 64
- Website
Re: self written battle script
is the fact jfig would use it bad? i am using
_root.health -=(random(20)+1);
[img]http://i25.tinypic.com/n4wlcm.jpg[/img]
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#5 10/07/08 6:40pm
- jfig111
- Addict
- Registered: 29/10/07
- Posts: 288
Re: self written battle script
mental_atom wrote:
is the fact jfig would use it bad? i am using
_root.health -=(random(20)+1);
Well.... Random is okay but having it range from 20 can be glitchy because you can get a string of 2, 4, 9, 2 and little numbers and so on for PSP.
I made that mistake for the Kratos battle scene in Super ShyGuy, sometimes it is plain impossible to kill him.
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Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.
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#6 10/07/08 7:07pm
Re: self written battle script
Why not use something alittle more complex.
Like
Base ATK
Advantage Multiplier
DEF
SPD
sort of stuff
[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]
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#7 10/07/08 7:14pm
- mental_atom
- Regular Member
- Registered: 11/06/08
- Posts: 64
- Website
Re: self written battle script
which is what exactly?
[img]http://i25.tinypic.com/n4wlcm.jpg[/img]
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#8 10/07/08 7:23pm
Re: self written battle script
Look up some of the Pokémon games equations for attacking.
[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]
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#9 10/07/08 7:29pm
- mental_atom
- Regular Member
- Registered: 11/06/08
- Posts: 64
- Website
Re: self written battle script
edit: i googled it and i cant find them anywhere
Last edited by mental_atom (10/07/08 7:37pm)
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#10 10/07/08 9:59pm
Re: self written battle script
gamefaqs has them for saphire.
[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]
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