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#1 09/07/08 8:26pm

mental_atom
Regular Member
Registered: 11/06/08
Posts: 64
Website

self written battle script

a scene testing a system of battling in a game. it is all self coded

http://www.resiststorage.org/images/fightscript72.swf
whaddya think?

Last edited by mental_atom (09/07/08 8:27pm)


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#2 09/07/08 9:38pm

tenjimaru
Moderator
From: SD-CA
Registered: 30/03/08
Posts: 679

Re: self written battle script

what do you mean by self coded?
lol

its ok, the AS. hope you put it to good use

Last edited by tenjimaru (09/07/08 9:41pm)


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#3 09/07/08 9:42pm

69corvette
That one guy.
From: Not Palmdale, CA
Registered: 01/02/08
Posts: 281

Re: self written battle script

Umm... it's kinda like something jfig would use.  I guess it's ok if you need something simple.  Are you just doing something like random damage i.e.(health -= Math.Random()*10) or is there an equation for the attack damage?


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#4 10/07/08 3:19pm

mental_atom
Regular Member
Registered: 11/06/08
Posts: 64
Website

Re: self written battle script

is the fact jfig would use it bad? i am using
_root.health -=(random(20)+1);


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#5 10/07/08 6:40pm

jfig111
Addict
Registered: 29/10/07
Posts: 288

Re: self written battle script

mental_atom wrote:

is the fact jfig would use it bad? i am using
_root.health -=(random(20)+1);

Well.... Random is okay but having it range from 20 can be glitchy because you can get a string of 2, 4, 9, 2 and little numbers and so on for PSP.

I made that mistake for the Kratos battle scene in Super ShyGuy, sometimes it is plain impossible to kill him.


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#6 10/07/08 7:07pm

Zuriki
Flash Dev (The Lazy One)
From: Manchester
Registered: 18/01/08
Posts: 755
Website

Re: self written battle script

Why not use something alittle more complex.

Like

Base ATK
Advantage Multiplier
DEF
SPD

sort of stuff


[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
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#7 10/07/08 7:14pm

mental_atom
Regular Member
Registered: 11/06/08
Posts: 64
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Re: self written battle script

which is what exactly?


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#8 10/07/08 7:23pm

Zuriki
Flash Dev (The Lazy One)
From: Manchester
Registered: 18/01/08
Posts: 755
Website

Re: self written battle script

Look up some of the Pokémon games equations for attacking.


[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]

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#9 10/07/08 7:29pm

mental_atom
Regular Member
Registered: 11/06/08
Posts: 64
Website

Re: self written battle script

edit: i googled it and i cant find them anywhere

Last edited by mental_atom (10/07/08 7:37pm)


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#10 10/07/08 9:59pm

Zuriki
Flash Dev (The Lazy One)
From: Manchester
Registered: 18/01/08
Posts: 755
Website

Re: self written battle script

gamefaqs has them for saphire.


[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]

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