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#1 08/07/08 4:12pm
- mental_atom
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- Registered: 11/06/08
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[WIP] Revolutionary : Rise Of The Alliance
it is year 3032, the world has turned to war to solve its problems. there are 2 sides, the alliance and the coalition.
you are a spy for the coalition and you must take down the alliance from the inside. and save you and your people
what do u think of the story? ill be startin work soon
[FIRST TEASER]
here is the first teaser. it ends when you have won/lost the battle uless you wann fight again.
http://www.resiststorage.org/images/rev217.swf
you HAVE TO hit the white barrier thing to reach the battle
Last edited by mental_atom (11/07/08 5:10pm)
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#2 08/07/08 4:14pm
- nothing
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Re: [WIP] Revolutionary : Rise Of The Alliance
Sounds good.
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#3 08/07/08 4:50pm
- mental_atom
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Re: [WIP] Revolutionary : Rise Of The Alliance
im starting work on user interface at the minute. thsi game is not going to be rushed. im spending as much time as i need. ive decided
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#4 08/07/08 7:12pm
Re: [WIP] Revolutionary : Rise Of The Alliance
Why genre?
Platform or Point and Click or Adventure?
Which?
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#5 08/07/08 7:42pm
- yotonah
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- From: nottingham
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Re: [WIP] Revolutionary : Rise Of The Alliance
i vote point and click. but there should be a plot twist where it turns out that the coalation are the baddies so you join the alliance.
off topic, but for some reason after reading your post the first thing that came into my mind was Jak 2... hmm.
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#6 08/07/08 7:58pm
- mental_atom
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Re: [WIP] Revolutionary : Rise Of The Alliance
point and click being what? it was gonna be top down adventure
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#7 08/07/08 10:05pm
Re: [WIP] Revolutionary : Rise Of The Alliance
You know what point and click is right.
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#8 09/07/08 5:43am
- mental_atom
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Re: [WIP] Revolutionary : Rise Of The Alliance
never heard of it as a type of game
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#9 09/07/08 6:40am
- tenjimaru
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Re: [WIP] Revolutionary : Rise Of The Alliance
it would be cool if the player could choose either side at the begining
Last edited by tenjimaru (09/07/08 6:42am)
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#10 10/07/08 4:19am
- Alpha009
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Re: [WIP] Revolutionary : Rise Of The Alliance
wait,dont tell me, its an rpg project that will start spectacalury,than fall and will be known as a dead piece of crap project for the psp rite? thats wat always happens
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#11 10/07/08 7:09am
- yotonah
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Re: [WIP] Revolutionary : Rise Of The Alliance
like mine!
on the other hand, point and click is like... uh... google "scummvm" games are "the dig" "kings quest" "myst (kinda)" etcetra.
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#12 11/07/08 5:09pm
- mental_atom
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Re: [WIP] Revolutionary : Rise Of The Alliance
here is the first teaser. it ends when you have won/lost the battle uless you wann fight again.
http://www.resiststorage.org/images/rev217.swf
you HAVE TO hit the white barrier thing to reach the battle
[img]http://i25.tinypic.com/n4wlcm.jpg[/img]
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#13 11/07/08 5:51pm
- 69corvette
- That one guy.
- From: Not Palmdale, CA
- Registered: 01/02/08
- Posts: 281
Re: [WIP] Revolutionary : Rise Of The Alliance
Since it's going to be a RPG why don't you incorporate something more complex than random damage, like Zuriki was saying on the other thread.
Use something like (damage = attackPower*strength) and then determine their hit chance (hitChance = (agility-enemyAgility)*100) and then to see if they actually hit something like (if(RANDOM >= hitChance){ HIT(); }
Of course you can't can't just copy-paste that, because it's semi-pseudo code.
You should really put more work in to the RPG aspect of the game, or else it's not going to be very fun.
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#14 11/07/08 6:25pm
- Alpha009
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Re: [WIP] Revolutionary : Rise Of The Alliance
no offense, but can you change where the beam is coming from. im not joking.
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#15 11/07/08 6:34pm
- lilmb
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Re: [WIP] Revolutionary : Rise Of The Alliance
And where it shoots, poor guard will have no kids!
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#16 11/07/08 6:50pm
- mental_atom
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Re: [WIP] Revolutionary : Rise Of The Alliance
ok you two point taken
Could you geive me some more detailed instructions on hwo to do that corvette? coz i know what your getting out but i proabably couldnt code of scartch myself as my flash skills are growing but im hardly the best yet. if you can then can you please pm me the intructions and also comment here si you are goin to. thanks!
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#17 11/07/08 7:12pm
Re: [WIP] Revolutionary : Rise Of The Alliance
Uhh... I was going to make a battle system a long time ago anyway. I'll see what I can do.
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#18 11/07/08 7:21pm
- mental_atom
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Re: [WIP] Revolutionary : Rise Of The Alliance
thanks. if your gonna pm me zuriki can u pm me on pdc? coz its easier
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#19 11/07/08 8:48pm
- tenjimaru
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Re: [WIP] Revolutionary : Rise Of The Alliance
Nice, i think that this will be an awsome game!
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#20 12/07/08 9:23am
- mental_atom
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Re: [WIP] Revolutionary : Rise Of The Alliance
wow! thanks corvette! you gave me the ideas for the variables etc. and now ive coded a sysytem myself. it is now possible to miss
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