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#1 05/07/08 2:20pm

mental_atom
Regular Member
Registered: 11/06/08
Posts: 64
Website

game engine test

a test scene for a game i will be making. it could be a maze type game engine:
http://www.resiststorage.org/images/pdcrpg1778.swf


[img]http://i25.tinypic.com/n4wlcm.jpg[/img]

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#2 05/07/08 4:52pm

crimsonhotsun
Hardcore Member
Registered: 30/03/08
Posts: 96

Re: game engine test

For some reason I can't push the orange boxes upward... and when I run into the white boxes on their bottom side close to the bottom left corner, I start slipping to the left. Hmmm...


[img]http://img101.imageshack.us/img101/9094/20707804nc6.png[/img]

My humble forums: [url=http://hologram.zxq.net/forums/]VirtualWorldForums[/url]

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#3 05/07/08 5:26pm

mental_atom
Regular Member
Registered: 11/06/08
Posts: 64
Website

Re: game engine test

ur right. ill have to fix that. is it a good engine?


[img]http://i25.tinypic.com/n4wlcm.jpg[/img]

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#4 05/07/08 5:56pm

crimsonhotsun
Hardcore Member
Registered: 30/03/08
Posts: 96

Re: game engine test

Well it works otherwise. The only way to really know would be a stress test on the psp, put a bunch of blocks on there and test the fps.


[img]http://img101.imageshack.us/img101/9094/20707804nc6.png[/img]

My humble forums: [url=http://hologram.zxq.net/forums/]VirtualWorldForums[/url]

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#5 09/07/08 7:23am

jfig111
Addict
Registered: 29/10/07
Posts: 288

Re: game engine test

Sadly, it's not an engine. It's just some key controls and hittests.

Something with variables and volume recalls might be considered an engine. If it's OOP.


Games I support:
Super ShyGuy Universe, Loco Roco Bounce, Zuriki's Traveller, Teleport.

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#6 09/07/08 5:56pm

69corvette
That one guy.
From: Not Palmdale, CA
Registered: 01/02/08
Posts: 281

Re: game engine test

LOL.
Jfig's back and aint takin crap.
Thats really funny to hear coming from him, he almost sounded like he knew what he was talking about.

A game engine is any framework that contains combainations of graphic rendering,  collision detections, physics, basicly any thing that can be used many times.
So, if he can use this for a game I would consider it a game engine, even if it's very basic.

Also...
How could you know if he used OOP concepts?...Each of those blocks could have been child classes of a block class.

If I remember correctly, you released an fla for you shyguy game, and I don't remember you using any OOP concpets.  So maybe you don't understand what OOP is.

Then again ALL flash games use OOP.  Such as the way "movieclips" are a class and they inherit methods and properties (like startDrag()-stopDrag()) from "sprite".

I dont mean to be harsh, but don't talk about something you don't know about.


[img]http://img221.imageshack.us/img221/8990/smallersigcopylb1.jpg[/img]

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#7 09/07/08 6:39pm

mental_atom
Regular Member
Registered: 11/06/08
Posts: 64
Website

Re: game engine test

what is OOP?


[img]http://i25.tinypic.com/n4wlcm.jpg[/img]

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#8 09/07/08 9:35pm

69corvette
That one guy.
From: Not Palmdale, CA
Registered: 01/02/08
Posts: 281

Re: game engine test

Apparently you didn't use OOP (Object Oriented Programming).
http://en.wikipedia.org/wiki/Object_oriented

Still has nothing to do with whether it is a "game engine" or not.


[img]http://img221.imageshack.us/img221/8990/smallersigcopylb1.jpg[/img]

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#9 09/07/08 10:36pm

lilmb
Serious Addict
From: Latvia
Registered: 22/06/08
Posts: 305

Re: game engine test

oooh... o_O Corvette is tooo smart! From Wiki text i didn't understand anything! But ok, keep it up!

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