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#26 19/12/06 2:54pm
- soulofdarkness
- Moderator
- From: Tallinn
- Registered: 25/08/06
- Posts: 401
Re: Christmas trouble (working title)
U B@stards!
Couldn't you tell me that i've spelled christmas wrong all the time?
I bite!
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#27 19/12/06 3:40pm
- soulofdarkness
- Moderator
- From: Tallinn
- Registered: 25/08/06
- Posts: 401
Re: Christmas trouble (working title)
A New alpha version
This time, the shooting bug is fixed (thanks to jake and tallphil), and a menu is started (it will be bigger and fully button-controlled). And now you start the actual game with low quality.
Christmas Trouble alpha 0.35
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#28 19/12/06 5:04pm
#29 19/12/06 9:37pm
#30 19/12/06 10:34pm
- Jeffy
- Addicted Moderator
- From: Belgium
- Registered: 26/09/06
- Posts: 402
Re: Christmas trouble (working title)
Santa has to shoot someone's balls to save christmas
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#31 19/12/06 11:43pm
- Jake
- Administrator
- Registered: 29/04/06
- Posts: 307
Re: Christmas trouble (working title)
You could make it so that it defaults to low graphics on a psp by detecting the version of the flash player. Jelly does this, if you have not noticed it only snows on the pc version not the psp (only thr christmas special) and also graphics are set to low for the psp with an option to force the high graphics. I can give you some code to detect the version so the graphics are only low on the psp version.
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#32 20/12/06 1:18am
#33 20/12/06 3:32pm
- soulofdarkness
- Moderator
- From: Tallinn
- Registered: 25/08/06
- Posts: 401
Re: Christmas trouble (working title)
Well, i'm thinking of making a comics-style intro to the game (like in Max Pain or NFS Underground). You will know the story in the next Demo. . Jeffy's idea's cool too
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#34 20/12/06 4:48pm
- soulofdarkness
- Moderator
- From: Tallinn
- Registered: 25/08/06
- Posts: 401
Re: Christmas trouble (working title)
Final "e"
The breaking system is allmost ready. I want you to try it out. Should i make the balls jump a little higher when a bigger one is destroyed?
Anyway, the menu is finished, you'll figure it out i think.
Now, there will be no "stages" - more like side scrolling parts of the level (You clear the blubles in the first screen, then a go sign shows up, and you go to the left part of the screen to go to the another part.)
GameOver screen is added, it's a bit crappy, but i'll redraw it very soon.
Christmas Trouble alpha 0.4
Last edited by soulofdarkness (20/12/06 4:50pm)
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#35 20/12/06 6:17pm
Re: Christmas trouble (working title)
A few suggestions:
- "Christmas's safe" doesn't make sense - i think you mean "Christmas is safe"
- Check the hit area, i seemed to die when i didn't get touched by a ball?
- Make a death animation before bringing up the game over screen
- Knock the quality back up again on the static screens, will look much nicer..
PSP Flash Gaming creator
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#36 20/12/06 6:32pm
- Jake
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- Registered: 29/04/06
- Posts: 307
Re: Christmas trouble (working title)
This would make the graphics low only on a psp
Code:
version = getVersion(); v = new String(version); ver = new String(); for (k=0;k<3;k++){ ver+=v.charAt(k); } if (ver == "NF3"){ this._quality = "LOW"; }
It only needs to run once and should not matter if the flash player gets updated since it only reads the platform (NE3 because its a net front browser).
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#37 20/12/06 8:06pm
- soulofdarkness
- Moderator
- From: Tallinn
- Registered: 25/08/06
- Posts: 401
Re: Christmas trouble (working title)
2 tallphil:
I'll see what i can do. I'll try and use Jake's code
Thanks Jake.
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#38 20/12/06 8:08pm
- soulofdarkness
- Moderator
- From: Tallinn
- Registered: 25/08/06
- Posts: 401
Re: Christmas trouble (working title)
And "Christmas's safe" waf only a winning screen sign.
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#39 20/12/06 10:03pm
#40 20/12/06 10:33pm
- soulofdarkness
- Moderator
- From: Tallinn
- Registered: 25/08/06
- Posts: 401
Re: Christmas trouble (working title)
I heard terrible news just now.
Tommoro i'm leaving Tallinn heading to St.Petersburg to visit my grandparents
The bus is leaving at 14.30 in our time, i think it's 15.30 in UK. So, i have to finish the game till tomorow 13.00... There's no NET in the part of the city i'm heading to, so i will not be able to submit it before christmas from there.
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#41 21/12/06 4:06am
#42 21/12/06 9:24am