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#1 18/01/08 10:08pm

Zuriki
Flash Dev (The Lazy One)
From: Manchester
Registered: 18/01/08
Posts: 755
Website

Either here or flash games...

I'll post it here as I can't get done if its the wrong place because it isn't directly releasted to flash games.


Why doesn't the following code work?

Zuriki's failure code wrote:

onClipEvent(load){
    var xspeed = 5
    var slide = 0
}
onClipEvent(enterFrame){
    if(Key.isDown(Key.RIGHT)){
        this._x = this._x + xspeed + slide;
        slide = slide + 0.1;
    }else{if(!Key.isDown(Key.RIGHT)){
        this._x = this._x + slide;
        slide = slide - 0.1;
    }
    if(Key.isDown(Key.LEFT)){
        this._x = this._x - xspeed - slide;
        slide = slide - 0.1;
    }else{if(!Key.isDown(Key.LEFT)){
        this._x = this._x - slide;
        slide = slide + 0.1;
    }
    }
}
}
onClipEvent(enterFrame){
    if(Key.isDown(Key.RIGHT)){
        this._x = this._x + xspeed + slide;
        slide = slide + 0.1;
    }else{if(!Key.isDown(Key.RIGHT)){
        this._x = this._x + slide;
        slide = slide - 0.1;
    }
    }
}
onClipEvent(enterFrame){
    if(slide >= 5){
        slide = 5;
    }else{if(slide <= 0){
        slide = slide + 0.1;
    }
    }
}
onClipEvent(enterFrame){
    _root.xs = xspeed
    _root.ss = slide
}

PS. The following

Zuriki wrote:

onClipEvent(enterFrame){
    _root.xs = xspeed
    _root.ss = slide
}

Just prints text to a text box so that just so I know the current value of the slide and xspeed.

Also all of that code is attached to a movieclip.

Also I know the code is messy but tbh I'm just learning so I use alot of onClipEvents... sorry.

EDIT: Also I can't use the Math and Math.floor methods. Please don't use then if possible.

Last edited by Zuriki (18/01/08 10:12pm)


[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]

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