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#1 16/06/08 5:29pm

Zuriki
Flash Dev (The Lazy One)
From: Manchester
Registered: 18/01/08
Posts: 755
Website

Jake, Corvette, help?

How do I make a movement system where the character turns clockwise on RIGHT,
Anti-clockwise on LEFT, forward (in the angle he is facing) on UP and reverse on DOWN?

I'm not too clever when I comes to the practical uses of trigonometry, only on paper (I also only know the basics!).


[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]

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#2 16/06/08 7:04pm

69corvette
That one guy.
From: Not Palmdale, CA
Registered: 01/02/08
Posts: 280

Re: Jake, Corvette, help?

I had something like this in a game I was working on awhile ago...
I'll go look for it, if i can't find it i'll make a sample fla for you.

edit

Hehe, I found it but it was in as3... so i made one in flash 6.

Check it out, I think this is what you were trying to do.
http://boblegion.com/stuff/corvette.swf

If it was heres the fla.  (it's a flash 8 file)  http://boblegion.com/stuff/corvette.fla


[img]http://img221.imageshack.us/img221/8990/smallersigcopylb1.jpg[/img]

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#3 16/06/08 9:55pm

Zuriki
Flash Dev (The Lazy One)
From: Manchester
Registered: 18/01/08
Posts: 755
Website

Re: Jake, Corvette, help?

That's just what I want, I will atempt to adapt to my needs and maybe add some slide to it.

It's a CS3 file... Oh well, I can just convert it downward to Flash MX2004 (For school).

Last edited by Zuriki (17/06/08 6:38am)


[img]http://img134.imageshack.us/img134/9129/headerxt2.png[/img]
[url=http://zuriki.co.nr/project/traveller/][img]http://i28.tinypic.com/2vspafo.png[/img][/url]
[url=http://zuriki.co.nr]Zuriki - PSP Flash Games[/url]

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